
To obtain the same thing you will actually need to use track-FX, but you will have to automate the parameters all the track length and the effects will also use always some CPU. On the second track, you can see that 3 different effects-items partially overlap. In a certain manner, effect-items have both the advantages of Reaper's item-FX - they are only active during the length of the item and several ones can follow on a single track -, and the advantages of track-FX - a single effect can process several different audio items and FX automation can be continuous across them. Having the three modes in Reaper, together with free positionning items, will be a dream. The last one is of course a different effect.

On the first track you can see that the end of the first audio item and the first part of the second one are processed by a single effect-item. Each transparent green item corresponds to a plugin. I have spend some time to play with the "effects-items" in TrakAx : even if this software is very limited, it is gorgeous ! I suppose that Justin should be able to do so -) In TrakAx the algo quality is not good, but it's there. The second function has been already asked on this forum : a pitch envelope for objects, similar to the speed envelope for video clips in Vegas. In Reaper they could also be inserted in a folder track and process all the child ones. Just right click on a track and choose Insert / Audio Effect (DX only alas) and play ! It's a bit hard for me to explain, but it is best to try by yourself and you will understand right away!

I let you imagine what it would be with envelopes for the plugins parameters. They can be freely superimposed and they have an envelope to control the intensity of the effect !

They can be put anywhere on the tracks, be resized, duplicated and overlapping audio objects that they transform.

The first one is something that was already more or less mentioned in the FR and that I have tried to describe some times : effects objects. TrakAxPC is a free multitrack has two functions that would be wonderful to have in Reaper.
